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How to invoke a console program in C++ on Windows?
How to invoke a console program in .NET programming?
Update date: 2024-09-29 18:08:10
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In C++, if you want to invoke a console program and output its parameters or execution results in real-time, you can use the standard library function std::system
from or create a process using platform-specific APIs like CreateProcess
on Windows or fork
and exec
on Unix-like systems. However, using std::system
does not provide direct access to the process's output stream for real-time reading. For that, you would need to use the platform-specific APIs.
In Windows C++ programming, if you want to invoke a console program and output its parameters or execution results in real-time, you can use the CreateProcess
function from the Windows API to create a new process and set up redirection for its standard input, output, and error handles. By redirecting these handles, you can capture the output of the console program in real-time.
Here's an example of how you might do this:
#include #include void CreateChildProcess(const std::wstring& executablePath, const std::wstring& arguments) { // Initialize the STARTUPINFO structure STARTUPINFO si = { sizeof(si) }; si.dwFlags = STARTF_USESTDHANDLES; // Create security attributes for the handles SECURITY_ATTRIBUTES saAttr = {}; saAttr.nLength = sizeof(SECURITY_ATTRIBUTES); saAttr.bInheritHandle = TRUE; saAttr.lpSecurityDescriptor = NULL; // Create a pipe for the child process's STDOUT HANDLE hRead, hWrite; if (!CreatePipe(&hRead, &hWrite, &saAttr, 0)) { std::cerr << "CreatePipe failed" << std::endl; return; } // Set the STDOUT handle in STARTUPINFO to the write handle of the pipe si.hStdOutput = hWrite; si.hStdError = hWrite; // You can also redirect STDERR to the same handle // Create the child process PROCESS_INFORMATION pi = {}; std::wstring cmdLine = executablePath + L" " + arguments; if (!CreateProcess(executablePath.c_str(), const_cast(cmdLine.c_str()), NULL, NULL, TRUE, 0, NULL, NULL, &si, &pi)) { std::cerr << "CreateProcess failed" << std::endl; CloseHandle(hRead); CloseHandle(hWrite); return; } // Close handles that are no longer needed CloseHandle(hWrite); CloseHandle(pi.hThread); // Read from the pipe that is connected to the child process's STDOUT DWORD bytesRead; CHAR buffer[4096]; while (ReadFile(hRead, buffer, sizeof(buffer), &bytesRead, NULL) && bytesRead > 0) { std::cout.write(buffer, bytesRead); } // Wait for the child process to exit WaitForSingleObject(pi.hProcess, INFINITE); // Close the remaining handles CloseHandle(hRead); CloseHandle(pi.hProcess); } int main() { std::wstring executablePath = L"pathtoyourconsoleprogram.exe"; std::wstring arguments = L"arg1 arg2 arg3"; CreateChildProcess(executablePath, arguments); return 0; }
In this example, CreateChildProcess
is a function that creates a child process using CreateProcess
and redirects its STDOUT and STDERR to a pipe. The parent process then reads from the pipe to get the output of the child process in real-time. After reading all the output, the parent process waits for the child process to exit and then closes all the handles.
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